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Particle distortion not working on Android in Single Pass

Discussion in 'AR/VR (XR) Discussion' started by Poupi, Sep 12, 2018.

  1. Poupi

    Poupi

    Joined:
    Jan 11, 2012
    Posts:
    111
    Hi there !
    The standard particle shader is not working when distortion is enabled on android devices while the single pass stereo mode is enabled, resulting in one eye flickering while the other one don't show any distortion on the corresponding objects.
    Is anyone know a way to achieve this effect with a custom shader or is there a limitation on Android / Single Pass that cant be bypassed (except by using multipass) ?

    Thanks !
    Robin