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Feature Request particle depth collision in URP ETA?

Discussion in 'Visual Effect Graph' started by laurentlavigne, Apr 6, 2021.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,365
    wondering if depth collision was a thing or if there is a hack to bring that to URP 8.3
     
  2. JulienF_Unity

    JulienF_Unity

    Unity Technologies

    Joined:
    Dec 17, 2015
    Posts:
    326
    Hello. Depth Collision (and more generally depth buffer fetch during VFX simulation) is not available in URP currently.
     
  3. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,365
    Too bad, no bouncy sparks for this Switch port!

    I remember reading somewhere that it was for a future version of URP, since you're not giving an ETA does that mean that you're still waiting on the URP team to fix something and it's not doing too well?