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Particle Audio Visualization

Discussion in 'Audio & Video' started by dann96, Feb 22, 2015.

  1. dann96

    dann96

    Joined:
    Dec 6, 2014
    Posts:
    113
    Hi there,

    I'm looking for a way to change a particle's speed based on an audio sample. So far, I've narrowed it down somewhat to this:

    Sample an audio file through an array, then take a sample of that array and apply the numbers given (through a float) and translate it into something that is readable to the particle system's component.

    Basically, how would I particularly code this in C#?
     
  2. atmospherium

    atmospherium

    Joined:
    May 12, 2013
    Posts:
    38