Hey all, I'm working on a system of generating a grid map of a fixed size based on a string. For simplicity, let's just say it's a 3x3 grid. So what I'm trying to make is a string like "FHFTFGFJHDFBAFAHAY" the idea being that every 2 characters make up a single reference that will spawn the according tile on thr grid. So in the above example: FH means it's a field that spawns at 1,1 FT means a mountain spawns at 1,2 and FG means a lake will spawn at 1,3 and so on. So my question is: how do I parse a string for every other character?