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Paricle Color differs from picked Color

Discussion in 'Visual Effect Graph' started by JDoe1, May 12, 2022.

  1. JDoe1

    JDoe1

    Joined:
    Mar 21, 2018
    Posts:
    9
    So i have a strange problem... In Linear Color space the Color of unlit VFX Graph Particles from a regular unlit Shaded Cube. If i switch the project to gamma .. its fine. But i cant do this for other reasons as a solution.
    Interesting is that the same things happens for a Text Mesh Pro .. outside of a canvas.

    Unity_05_11_22_16_21_55.png

    The Color alread mismatches the color form the color picker inside the Graph.
    for Gradients as well as for Color Block.
    i_view64_05_12_22_20_00_33.png
    Anybody an idea how to deal with this..?
    thx
    project file: https://cloud.garamantis.com/s/kW5gw7wisYgRsjF
     

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    Last edited: May 12, 2022
  2. Qriva

    Qriva

    Joined:
    Jun 30, 2019
    Posts:
    1,108
    HDR Color intensity is greater than 0?
     
  3. JDoe1

    JDoe1

    Joined:
    Mar 21, 2018
    Posts:
    9
    No ... Intensity is 0
     

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