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Parenting or constraining objects in Timeline and editor view

Discussion in 'Timeline' started by rstorm000, May 26, 2020.

  1. rstorm000

    rstorm000

    Joined:
    Aug 19, 2010
    Posts:
    229
    Is there a proper way to parent and unparent objects using TimeLine or animations that will be visible in editor?
    For example: A character walks onto a platform, the platform moves and rotates them to another platform, the character walks onto that next platform and the same thing happens.

    So first the character would have
    no parent → first platform parent → second platform parent → no parent

    You would want this visible in the editor view so that animations can be properly aligned. Thanks for any help!
     
  2. dukerustfield

    dukerustfield

    Joined:
    Dec 5, 2019
    Posts:
    33
    It's not visible in the editor. It shows the parent action. But no game object. You can see when it happens. I use the parent/unparent in timeline. But I also use (very simple) scripts.