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Panel with Horizontal Layout Group under ScrollRect

Discussion in 'UGUI & TextMesh Pro' started by vptb, Sep 25, 2014.

  1. vptb

    vptb

    Joined:
    Jan 15, 2014
    Posts:
    28
    I think this is a bug but I wanted to confirm first. I have a scrollrect which its content is a Panel with a horizontal layout group component. And when I build my game, after it compiles successfully it prints several of these errors:

    But when playing the game, everything works perfectly.
     
  2. rainbowegg

    rainbowegg

    Joined:
    May 6, 2014
    Posts:
    12
    I've gotten the same thing, and like your game, mine works without any issues. I only seem to get the error when Unity asks me to reload the scene because it's been modified externally (after syncing the repo).
     
  3. Tim-C

    Tim-C

    Unity Technologies

    Joined:
    Feb 6, 2010
    Posts:
    2,181
    Please raise a bug for this.
     
  4. JasonB

    JasonB

    Joined:
    Dec 29, 2010
    Posts:
    95
    Mine does this as well. Sometimes it will throw out thousands of these errors (and there is only one scrollrect in my entire scene).
     
  5. Hotshot10101

    Hotshot10101

    Joined:
    Jun 23, 2012
    Posts:
    215
    I am also getting this. Has someone reported it as a bug yet?
     
  6. dakka

    dakka

    Joined:
    Jun 25, 2010
    Posts:
    113
    I am getting this error when I build to an Android target and wasn't sure if it was my project. I have a couple of Scroll Rects without masks.
     
  7. PeteD

    PeteD

    Joined:
    Jul 30, 2013
    Posts:
    71
    Yes I'll throw my hand up to seeing this too! I also saw this in beta 19 though so it doesn't appear to be a new issue.
     
  8. Tim-C

    Tim-C

    Unity Technologies

    Joined:
    Feb 6, 2010
    Posts:
    2,181
    Hi, i fixed this :) Thanks for the bug reports, will be in beta 22 i think.
     
  9. Hotshot10101

    Hotshot10101

    Joined:
    Jun 23, 2012
    Posts:
    215
    Awesome job Tim.
     
  10. kennyd-itp

    kennyd-itp

    Joined:
    Jan 13, 2014
    Posts:
    30
    Hi Tim,

    Awesome to hear. This bug is posing quite a few problems in our current project, though - are you close to shipping beta 22 by any chance? :)