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Question Painting Textures on Terrain looks blocky

Discussion in 'World Building' started by larrypickle, Jun 13, 2020.

  1. larrypickle

    larrypickle

    Joined:
    Oct 8, 2019
    Posts:
    8
    How can I make it so that when I paint textures it doesn't have this blockiness? Also is there a way to make the texture brush stronger and have less transition between different types of terrain layers?

    bug5.JPG
     
  2. Flavelius

    Flavelius

    Joined:
    Jul 8, 2012
    Posts:
    945
    If you want to go the easy route, try microsplat from the asset store.
    Apart from that, increasing the splatmap resolution in the terrain settings gives you a finer 'blockiness' (more pixels to work with)
     
  3. Aurie88

    Aurie88

    Joined:
    Aug 15, 2019
    Posts:
    2
    If anyone still has this problem, increase the control texture resolution in your terrain settings.