Search Unity

'Painting' objects into a game scene

Discussion in 'World Building' started by dtraposo, May 2, 2018.

  1. dtraposo

    dtraposo

    Joined:
    Feb 12, 2015
    Posts:
    2
    Hey all. I'm currently using ProBuilder and ProGrids for generating a game world based on cubes (a la Minecraft or the such). I was wondering if there are any easy ways to basically 'paint' objects based on one selected. Right now, I'm having to use Ctrl-D (duplicate) a chosen object over and over; being able to pick an object then choose a vector arrow and drag in a certain direction to make new copies of that object would be really convenient. If not possible with the ProCore tools, I'd be open to hearing about any other plugins which allow for this. Thanks for your time!
     
  2. Innovine

    Innovine

    Joined:
    Aug 6, 2017
    Posts:
    522
    This might be useful for you:
    https://github.com/AlexanderAmeye/FreePrefabPainter
    It's very simple and straightforward, and you could easily extend it with the functionality you need, like drawing onto grids or whatever.

    There are a few prefab painter assets in the store, too.
     
  3. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    ConsumerJunk likes this.