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Painting materials in runtime

Discussion in 'General Graphics' started by not_DiSE, Jun 13, 2021.

  1. not_DiSE

    not_DiSE

    Joined:
    Feb 18, 2019
    Posts:
    17
    Hey, I am trying to make a game where you can paint on a wall using a roller. So I am trying to figure out how to use collision to paint the wall. What approach whould you use to modify the material of the wall ? I am also using URP.