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Paint trees not working

Discussion in 'World Building' started by StephanieTemmink, Sep 10, 2020.

  1. StephanieTemmink

    StephanieTemmink

    Joined:
    Sep 10, 2020
    Posts:
    2
    Hi, I'm trying to put a second tree into Unity via the paint trees option on the terrain. Everything about the first tree is working but when I select the second one, nothing is showing up. It's a prefab with a mesh-renderer and a mesh-filter. I tried scaling the actual model up in the inspector and nothing showed up. So I'm kind of stuck about what do to right now...
     
  2. wyattt_

    wyattt_

    Unity Technologies

    Joined:
    May 9, 2018
    Posts:
    424
    Heya! Do you know what kind of tree assets they are (ie TreeCreator vs SpeedTree)? Or are they regular old mesh prefabs?
     
  3. StephanieTemmink

    StephanieTemmink

    Joined:
    Sep 10, 2020
    Posts:
    2
    They're just your regular old mesh prefabs
     
  4. wyattt_

    wyattt_

    Unity Technologies

    Joined:
    May 9, 2018
    Posts:
    424
    Are you able to share any screenshots with the working prefab and the prefab that isn't working?