I have found several solutions for painting color on meshes, but I need to be able to pick textures and paint out. Similar to how they do it in Garden Flipper. I can't use vertex painting because I need to be able to use a lot of textures. No need for normal maps or super high resolution. Only need to be able to paint textures with a brush on a base texture that a plane uses in its material. This feels like it shouldn't be that complicated. There is an asset that has this functionality, Mesh Painter, but it's a dll-file where all the magic happens so I can't easily figure out how that person did it. Anyone knows how to do this? Basically paint textures with a brush in real time, no complicated mesh, just plain 2D basically. Image from Garden Flipper where you can see the circular brush and different textures that has been painted out.