Hello! I cant get the color counter to work. the thing is I have 3 paintable textures on my object (it is a car that have rust layer - , paint layer and dirtiness layer. ) I want to be able to see how much rust is left , how much dirt is left and if the car's color is uniform. anyway I cant figure out how to assign paint counter to individual material .only thing working is channel counter -and I am not really sure if it is counting all materials or just one random. maybe there is another way to count individual material colors?