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”Paint” a tint on a texture/sprite

Discussion in 'Scripting' started by davidsvson, Sep 18, 2014.

  1. davidsvson

    davidsvson

    Joined:
    Jul 4, 2014
    Posts:
    11
    What would be the best way to paint a tint on a sprite?

    I have made a script that use getpixels and setpixels to be able to paint on a sprite.
    I blend the original texture with the ”brush color” and then save to the texture with setpixels.

    But now i want to be able to paint a tint on a object. So no matter how much you draw the texture will not be completely overwritten.

    I want the end result, if you paint the whole sprite, too look the same as if you changed the color of the sprite. But i want to be able to change one area at a time ”drawing”.

    I appreciate any suggestions!
     
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