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[PAID] Unity Environment Builder for new Survival Game

Discussion in 'Commercial: Job Offering' started by Carli-MLC, Mar 31, 2022.

  1. Carli-MLC

    Carli-MLC

    Joined:
    Mar 31, 2022
    Posts:
    1
    Looking for: Unity Environment Artist/Builder/Level Designer

    Project: No Man's North (MLC | http://mlc.studio/)

    Description: Join our art team as our Environment Builder! You will be responsible for using the assets modelled by our 3D team and placing them in engine to create an amazing game environment. You’ll be working with our modelers, creative director, programmer, and our client to realise the vision. Ability to help us optimise a huge plus.

    We encourage providing any ideas and generally getting involved with the development of No Man's North's prototype. The game assets will be completed by MLC and is jointly funded by MLC and our client.


    Environment Concept

    Synopsis: Climate-change denier James Heresy is forced to finally move from his suburban home in the Pacific Northwest (Canada) and start his journey South/towards the coastline to outrun the unrelenting cold. He is searching for a mysterious boat that seems to lead to safety. With only his RV and his last remaining supplies, he must survive the elements and others desperate to escape the spreading permafrost. Finding solitude and new meaning along his journey to a warmer—and more civilized—place, gives James a new perspective on life.

    Genre: Survival, Player v Environment, PVE, Single Player (Multiplayer if possible)

    Inspiration: Firewatch, The Long Dark, Among Trees, Raft, Day After Tomorrow (movie)


    Environment Concept

    Project Length: Approximately 3 months, to start ASAP

    Progress: Modelling 3D assets is ongoing, in-engine programming has started

    Payment: Hourly or Monthly, agreed before start.

    Contact: Discord DM Carli#4223 or email: carli@maxlouiscreative.com