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Paid Assets and Open Source game?

Discussion in 'Assets and Asset Store' started by Nlk29, Nov 16, 2022.

  1. Nlk29

    Nlk29

    Joined:
    Jan 25, 2022
    Posts:
    31
    Hi,

    I wanna make my games open source. But there's one problem: paid assets. Can i use paid assets from the Asset Store in my open source project or could this be considered illegal piracy because everybody can extract them from the git repo of my project?
     
  2. CodeSmile

    CodeSmile

    Joined:
    Apr 10, 2014
    Posts:
    1,882
    Nope you can't do that.
    See EULA FAQ under "Can I distribute ...?"

    Whether you upload just that paid asset to a public download site, or include it as part of your publicly available project, it's the same thing. It would be in violation of the Assets Store terms of use. The main usage right you get for UAS assets is to use them to develop an app (into which the asset may be embedded). That app you can distribute and commercialize any way you see fit. So you would be fine if you only provide free downloads to the builds of your project, or if the public repository of the project excludes all UAS assets, which would probably render it useless for most users.


    Though now I wonder ... is there legal piracy? :D
     
    Last edited: Nov 16, 2022
  3. Nlk29

    Nlk29

    Joined:
    Jan 25, 2022
    Posts:
    31
    Abandonware?
     
  4. CodeSmile

    CodeSmile

    Joined:
    Apr 10, 2014
    Posts:
    1,882
    Nlk29 likes this.