Hello! I am currently developing an iOS app that is primarily UI based. I was wondering what the best approach would be to create some sort of page/menu system. Example: * User starts at the main menu * Clicks on one of the icons and takes them to a new page * This new page has a list of categories a user can choose from * User clicks on one of the categories and takes them to another menu So I guess what would be the best approach for some sort of nested menu system? Would creating new scenes be ideal for each sub-menu? Creating a GameObject visibility manager and just activate/deactivate the object based on what is open? A combination of both? Thanks a ton!