Hi, (Windows Editor) I'd like to make some changes to the SRP in the Unity packages. But PackageManager overwrite all changes on the next Unity start and try to prevent changes to the SRP packages. 1) Is there any option to prevent overwriting changes are made in a package generally? eg: ProjectFolder : \SubScene\Library\PackageCache\firstname.lastname@example.org\Unity.Scenes.Hybrid ? Changes are made here reflect the result and will recompiled in unity. 2) From where are these files in \Library\PackageCache\ overwritten? 3) If there's no option to prevent overwrite in the package manager, is there any other way to prevent overwriting? I need a solution! Thank you!