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Package Manager standardised demo folders

Discussion in 'Package Manager' started by petey, Jun 18, 2018.

  1. petey

    petey

    Joined:
    May 20, 2009
    Posts:
    1,817
    Hi there,

    Hey I was thinking, it could be nice (when the Package Manager extends to asset store items), if there was a sort of standardised demo, example scene basic folder structure for packages.
    It just would be handy to be able to easily strip that stuff away from a project or just download assets without any extra files.
    I just find they often seem to sneak their way into projects.
    There may be some reasons why this could be a huge pain but I thought I'd throw it out there.

    Thanks,
    Pete
     
  2. erick_unity

    erick_unity

    Unity Technologies

    Joined:
    Jan 4, 2017
    Posts:
    41
    hi Pete, thanks for the great suggestion, it's something we're experimenting with, in our search for the right solution to expose editable samples in a read-only package world. To provide a sneak peak, we're looking at ways for package developers to include sample code\scenes\assets with their package that our game\app developers can view, and decide to use in their project if they choose to.
     
    petey likes this.
  3. petey

    petey

    Joined:
    May 20, 2009
    Posts:
    1,817
    Thanks Eric, sounds good :)