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Package Manager missing

Discussion in 'Package Manager' started by BitRei, Mar 11, 2019.

  1. BitRei

    BitRei

    Joined:
    Jan 15, 2018
    Posts:
    69
    Hi! I'm switching computers I use for a project, and the package manager is now missing. I looked in the manifest.json file, and it looks like this.

    Code (csharp):
    1.  
    2. {
    3.     "dependencies": {
    4.     }
    5. }
    6.  
    7.  
    From what I've seen from other forums I think this is probably an issue, but I'm not sure how to fix it. Help?
     
  2. M_R

    M_R

    Joined:
    Apr 15, 2015
    Posts:
    559
    try Help > Reset packages to default.

    or create a new project and copy its manifest to your project
     
    Torbach78 likes this.
  3. BitRei

    BitRei

    Joined:
    Jan 15, 2018
    Posts:
    69
    That worked really well! Thank you.
     
  4. GuyMauve5

    GuyMauve5

    Joined:
    May 14, 2019
    Posts:
    2
    Tried everything in vain until i realized Win7 needs a security update
    Just installed windows update KB2533623 and now Package Manager is appearing in both 2018.4.0f1 and 2019.1.2f1
     
    okcompute_unity likes this.
  5. davidnibi

    davidnibi

    Joined:
    Dec 19, 2012
    Posts:
    426
    I'm using Windows 10 and I'm getting this problem.
     
  6. Fire9Ball

    Fire9Ball

    Joined:
    May 10, 2018
    Posts:
    1
    Same
     
  7. Shaunyowns

    Shaunyowns

    Joined:
    Nov 4, 2019
    Posts:
    328
    Got this message from the team:

    ---

    "I guess that, for some reason, they have no packages on their projects, and they are seeing a message `There are no packages`, but I'm not sure if that's the problem they are having honestly.

    That view points that their project has no dependencies. So if they open the Project manifest it will look like this.

    {
    "dependencies": {
    }
    }

    Here is some documentation about the project manifest: https://docs.unity3d.com/Manual/upm-manifestPrj.html. It is the `manifest.json` file in the `Packages` folder under the root folder of your Unity project.

    They can either copy the content of Project manifest from one project to the other, or as suggested in the thread, in the Package Manager Window, under the advance button, reset packages to default: https://docs.unity3d.com/Manual/upm-ui.html"

    ---

    I hope this helps!