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Package manager: locating missing packages

Discussion in 'Editor & General Support' started by v2k, Apr 11, 2020.

  1. v2k

    v2k

    Joined:
    Mar 16, 2012
    Posts:
    15
    Say one gets an error like this: (from installing an asset off the store say)

    Code (CSharp):
    1. \Unity\Hub\Editor\2019.3.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\InputField.cs(1628,40): error CS0246: The type or namespace name 'Event' could not be found (are you missing a using directive or an assembly reference?)
    2.  
    How is one to know what package is missing or needs to be installed? (UI is installed in this case)
     
  2. matkoniecz

    matkoniecz

    Joined:
    Feb 23, 2020
    Posts:
    170
    > Say one gets an error like this: (from installing an asset off the store say) (...) How is one to know what package is missing or needs to be installed?

    In case of installing assets from store - contact author/maintainer about bug in their code.
     
  3. Seyed_Morteza_Kamaly

    Seyed_Morteza_Kamaly

    Joined:
    Nov 18, 2015
    Posts:
    80
    this solved my problem