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OVROverlay causes Unsupported Texture Format 0x1b errors

Discussion in 'AR/VR (XR) Discussion' started by KristofferBenjaminsson, Jun 12, 2018.

  1. KristofferBenjaminsson

    KristofferBenjaminsson

    Joined:
    Apr 25, 2017
    Posts:
    1
    Hi,

    I've asked this question in the Oculus forums, and made a Unity bug report, but posting here as well in an attempt to get more info on when a fix could be available for Unity 2017.4.x.

    Basically when using OVROverlay with Unity 2017.4.x the engine throws 3 instances of the error below per texture used:
    "Unsupported texture format 0x1B
    (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TranslateD3D11.cpp Line: 308)"

    The error is thrown for both cubemaps and quad overlays.

    Anyone have a workaround or knowledge of when this will be fixed?

    Link to the bug report: https://fogbugz.unity3d.com/default.asp?1048031_vngr8daodevh4ahv

    Cheers,
    Kristoffer Benjaminsson
     
  2. mr_zog

    mr_zog

    Joined:
    Jan 21, 2014
    Posts:
    165
    +1 !

    Unity 2017.4.6f1 (64-bit)