Here are some of the features available in 2019.2 beta: Mobile performance and tooling improvements Optimized Frame Pacing for Android OpenGL multithreading support (iOS) OpenGL support for SRP batcher (iOS and Android) Display cutout bounding box support (Android) via the new Screen.cutouts property Screen brightness controls via the new Screen.brightness property (iOS and Android) Support for the Intel Open Image Denoise library Probe-Lit GI Contributors GPU Lightmapper improvements Multiple Importance Sampling support for environment lighting. Support for NVIDIA Optix denoising. Increased sampling performance when using view prioritization or small/low occupancy lightmaps. TypeCache API in Editor code Assembly Definition Reference 2019.2 beta Release Notes, Manual, and Script Reference. For discussions and queries, please open separate threads per topic.