Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. The 2022.2 beta is now available for testing. To find out what's new, have a look at our 2022.2 feature highlights.
    Dismiss Notice
Dismiss Notice
Submit bug reports tagged with #Beta2022Win_Unity when you encounter unknown issues while testing the 2022.2 betas for a chance to win a year of Unity Pro. For more information, have a look at our Beta Sweepstakes Announcement.

Overview of 2019.2b features and preliminary documentation

Discussion in '2019.2 Beta' started by LeonhardP, May 9, 2019.

Thread Status:
Not open for further replies.
  1. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    2,998
    Here are some of the features available in 2019.2 beta:
    • Mobile performance and tooling improvements
      • Optimized Frame Pacing for Android
      • OpenGL multithreading support (iOS)
      • OpenGL support for SRP batcher (iOS and Android)
      • Display cutout bounding box support (Android) via the new Screen.cutouts property
      • Screen brightness controls via the new Screen.brightness property (iOS and Android)
    • Support for the Intel Open Image Denoise library
    • Probe-Lit GI Contributors
    • GPU Lightmapper improvements
      • Multiple Importance Sampling support for environment lighting.
      • Support for NVIDIA Optix denoising.
      • Increased sampling performance when using view prioritization or small/low occupancy lightmaps.
    • TypeCache API in Editor code
    • Assembly Definition Reference
    2019.2 beta Release Notes, Manual, and Script Reference.

    For discussions and queries, please open separate threads per topic.
     
    Last edited by a moderator: May 9, 2019
    ROBYER1 and Peter77 like this.
Thread Status:
Not open for further replies.
unityunity