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Oversize world, small character scale?

Discussion in 'World Building' started by vonmighty, Mar 20, 2020.

  1. vonmighty

    vonmighty

    Joined:
    Jun 8, 2018
    Posts:
    5
    Hey guys,

    I want to create a oversize/big scale environment/world with a small character, like the feeling of being shrunken down so things that were normally small, are now big, like grass etc.

    Would it best to create my character at normal/human height, then make everything else bigger?

    Am I going to run into tech issues doing it this way?
     
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    8,590
    Not really. If you use physics you will need to scale some of the physics constants (e.g. gravity) accordingly; the defaults are all set up for 1 unit == 1 meter. But that's pretty easy. I wouldn't anticipate any other problems.
     
  3. vonmighty

    vonmighty

    Joined:
    Jun 8, 2018
    Posts:
    5
    That was my thinking as well, if the character is normal height, I wont run into physics problems...
     
  4. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    8,590
    Well, I mean you'll have more physics problems than if you do it the other way (normal-sized room and tiny character). But the problems are solvable.
     
  5. vonmighty

    vonmighty

    Joined:
    Jun 8, 2018
    Posts:
    5
    Awesome, so, adjust gravity for the oversized stuff, to make it feel like normal physics essentially?
     
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