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Overriding the editor camera's zoom behaviour

Discussion in 'Editor & General Support' started by WPCJack, Dec 13, 2013.

  1. WPCJack

    WPCJack

    Joined:
    Mar 15, 2013
    Posts:
    26
    Hey all

    I'm working on a project that uses real world hand input which means that the scale of GOs is mostly in centimeters (.01) and the in editor scroll wheel settings are driving the whole team nuts. I know we can use alt+rightmouse but I was wondering if its possible to override the editor inputs so that we can factor the scroll wheel zooming based on the scale of an object?

    Similarly, there are times when we would like to the able to override the zoom distance and focal point when focusing on a GO.

    Cheers!