Hey gang. I've written a script to override the axis inputs on a FreeLook camera. Seems to be working well, but I'm noticing if I blend to another camera, as soon as the blend is complete (and the FreeLook camera's rig goes blue-ish), its response to those inputs becomes very slow. Not gone, just much slower. Near as I can tell I'm still providing the same values to the axes and the same deltaTime to UpdateCameraState. Likewise as soon as I start blend back to this FreeLook camera, its response to those inputs immediately goes back to normal. I'm still somewhat new to Cinemachine, apologies if I'm missing something obvious. Wondering if there's some countervailing force on the FreeLook's axes that only shows up when it's not the active camera. Anyway any help would be much appreciated. Thanks!