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Question Override Transform on Humanoid

Discussion in 'Animation Rigging' started by vurtic, Mar 21, 2021.

  1. vurtic

    vurtic

    Joined:
    Sep 28, 2015
    Posts:
    2
    I am having difficulty using the Override Transform to modify the position of a Humanoid character joint. Overriding rotation works fine, but overriding the position yields no results.

    I have also looked into the Playables API in order to build something that will work; however, I was unsuccessful in that regard as well.

    Any advice would be appreciated.