Search Unity

Override saved variables to custom system

Discussion in 'Visual Scripting' started by IAndrewNovak, Sep 11, 2021.

  1. IAndrewNovak

    IAndrewNovak

    Joined:
    Nov 29, 2013
    Posts:
    118
    Hello Devs

    Can I override Visual Scripting saved variables module/logic from player prefs to my own custom solution (like player prefs but serialized in JSON)?

    It's been very useful and nice.
     
  2. IAndrewNovak

    IAndrewNovak

    Joined:
    Nov 29, 2013
    Posts:
    118
  3. IAndrewNovak

    IAndrewNovak

    Joined:
    Nov 29, 2013
    Posts:
    118
    Any news?
     
  4. jeanedouard_unity

    jeanedouard_unity

    Unity Technologies

    Joined:
    May 2, 2019
    Posts:
    49
    Hi, unfortunately it's not possible right now to override this logic. But thank you for reporting this need, that's definitely a feature that we will take into consideration.
     
  5. IAndrewNovak

    IAndrewNovak

    Joined:
    Nov 29, 2013
    Posts:
    118
    Thanks for the reply.

    I think that people working with visual scripting would be very happy with this feature.
    I will wait for news ^ _ ^