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Override default LauncherManifest.xml

Discussion in '2019.3 Beta' started by Jamie_Robertson, Jan 14, 2020.

  1. Jamie_Robertson

    Jamie_Robertson

    Joined:
    Nov 15, 2019
    Posts:
    12
    Is it possible to override the LauncherManifest.xml in the same manner in the same way that LibraryManfiest.xml can be overwritten?
     
    L0tan likes this.
  2. ssidhant

    ssidhant

    Joined:
    Sep 9, 2019
    Posts:
    8
    I have the same question as I am facing an issue where one of the VR SDK providers require a certain tag in LauncherMannifest.xml. I do not want to replace the original file but override at build time. Is there a solution? Can someone from Unity provide a way to do this?