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Question Override AR fundation AR camera

Discussion in 'AR' started by Auguin, Jan 17, 2022.

  1. Auguin

    Auguin

    Joined:
    May 23, 2018
    Posts:
    8
    Hi everyone,

    I'm trying to add a standard camera in a scene with AR camera.
    Why? Sometimes I want to display AR or an other time I want to displant a 360 view in a sphere with a central camera in it.
    I tried to disable AR camera, but it automatically switch to my other camera.

    Is there a way to disable, enable AR camera or AR completly to use this other camera like a scene with no AR.

    Thanks for your help.
     
  2. pavel056

    pavel056

    Joined:
    May 24, 2021
    Posts:
    3
    May be change Depth property of Camera component
     
  3. Auguin

    Auguin

    Joined:
    May 23, 2018
    Posts:
    8
    I already try this.
    The solution I found is to create and destroy Camera at runtine, I can't hide it.
     
  4. KyryloKuzyk

    KyryloKuzyk

    Joined:
    Nov 4, 2013
    Posts:
    1,076
    I believe that disabling the ARCameraBackground component should do the trick.
     
    todds_unity likes this.