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Bug OVERFLOW THAT HAPPEND SINCE LAST VESRIONS 152 amd 2023.1.6

Discussion in 'Netcode for GameObjects' started by firebird721, Aug 3, 2023.

  1. firebird721

    firebird721

    Joined:
    Jun 8, 2022
    Posts:
    101
    I think i have bug in the system since the update to latest versio0n - I have never seen this before and this kind of errors are not related to any script so maybe it is a bug - or some error i cant detect


    UnityEngine.Debug:LogException(Exception)
    Unity.Netcode.NetworkMessageManager:HandleMessage(NetworkMessageHeader&, FastBufferReader, UInt64, Single, Int32) (at ./Library/PackageCache/com.unity.netcode.gameobjects@1.5.2/Runtime/Messaging/NetworkMessageManager.cs:436)
    Unity.Netcode.NetworkMessageManager:processIncomingMessageQueue() (at ./Library/PackageCache/com.unity.netcode.gameobjects@1.5.2/Runtime/Messaging/NetworkMessageManager.cs:458)
    Unity.Netcode.NetworkManager:NetworkUpdate(NetworkUpdateStage) (at ./Library/PackageCache/com.unity.netcode.gameobjects@1.5.2/Runtime/Core/NetworkManager.cs:42)
    Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage(NetworkUpdateStage) (at ./Library/PackageCache/com.unity.netcode.gameobjects@1.5.2/Runtime/Core/NetworkUpdateLoop.cs:185)
    Unity.Netcode.<>c:<CreateLoopSystem>b__0_0() (at ./Library/PackageCache/com.unity.netcode.gameobjects@1.5.2/Runtime/Core/NetworkUpdateLoop.cs:208)


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