I can see the Motion Vector data, as color changes and lines using the Rederer Debug window. How would I go about outputting that image (with not lines/vectors) colors to an texture/image ? In other words an optical flow. I know that it has to do with the camera depth texture and I might need to write a shader. But l can't get any specific information, is that the right solution? I tried to get this shader to work but with no luck: https://github.com/immersive-limit/...ets/ImageSynthesis/Shaders/OpticalFlow.shader Am headed in the right direction with this?