Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

output_log help!!

Discussion in 'Scripting' started by abdallah123, Oct 15, 2011.

  1. abdallah123

    abdallah123

    Joined:
    Aug 5, 2011
    Posts:
    146
    Hi,
    I built my game and it's working on windows 7 and windows vista but when I copied it on windows xp it crashed I attached the output log file cz I didn't understand the bug report so can anyone please tell me what could be the problem I am using in my game an SQLite database and my resolution is 1366x768 if the resolution does not match does it crash?
    Please I really need your help.
    thanks in advance.
     

    Attached Files:

  2. abdallah123

    abdallah123

    Joined:
    Aug 5, 2011
    Posts:
    146
    please need some help here!!
     
  3. runner

    runner

    Joined:
    Jul 10, 2010
    Posts:
    865
    My Guess is you targeted platform Windows 64-bit, and not targeted Windows such as XP
    compile for XP(windows). Least i think its memory address space.
     
  4. abdallah123

    abdallah123

    Joined:
    Aug 5, 2011
    Posts:
    146
    what do you mean it's a 32-64bit error just like that which means I can't solve it but the vista is a 32 bit how did it work on vista?
     
  5. KelsoMRK

    KelsoMRK

    Joined:
    Jul 18, 2010
    Posts:
    5,539
    Have you tried it on multiple machines with XP installed? More than likely, this issue is not being caused by Unity.
     
  6. abdallah123

    abdallah123

    Joined:
    Aug 5, 2011
    Posts:
    146
    yes I did and it didn't work just on xp but I tried it on vista and windows 7 it worked but I tried it on 2 xp machines and I got a crash bug.
     
  7. runner

    runner

    Joined:
    Jul 10, 2010
    Posts:
    865
    look there are two options in the build settings for window machines in Unity, "windows" "windows 64bit"
    the error is cause by how it address''s memory on the os's.

    so choose windows for xp
     
  8. KelsoMRK

    KelsoMRK

    Joined:
    Jul 18, 2010
    Posts:
    5,539
    Some quick googling shows either memory issues or outdated nVidia drivers.
     
  9. abdallah123

    abdallah123

    Joined:
    Aug 5, 2011
    Posts:
    146
    yes I think it's outdated nvidia drivers issue cz I built it for windows and not wondows 64bit.