Hi, I'm using the Free Selection Outline asset (https://assetstore.unity.com/packag...-camera-effects/free-selection-outline-193128), which is amazing and works very well, but i found a problem that i am not being able to solve. Whenever i flip an object i invert its scale in the x axis and the outline doesn't work. I will leave the image of what happens. This is with the right side object selected, which has a positive scale. And this is what happens when i select the object on the left, with the negative scale. This examples are from a WebGL build. Does anyone know what might be causing this?