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Outline Efficiently

Discussion in 'Shaders' started by henmachuca, Jan 31, 2017.

  1. henmachuca

    henmachuca

    Joined:
    Oct 14, 2016
    Posts:
    105
    Hi,

    I would like to implement in my game an outline over some enemies where it would represent the HP of the mob.
    My models have full pbr texture on them.

    What would be an ideal and more optimized solution to get an outline rendered on my models and that I still have my pbr channels for the texture.


    Thank you!
     
  2. henmachuca

    henmachuca

    Joined:
    Oct 14, 2016
    Posts:
    105