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Feature Request "outline edit" in the sprite editor

Discussion in '2D Experimental Preview' started by i_am_kisly, Aug 9, 2016.

  1. i_am_kisly

    i_am_kisly

    Joined:
    Feb 16, 2015
    Posts:
    22
    Hello. How to get from the code to the new features "outline edit" in the sprite editor? I looked through the FAQ, but did not find the recipe. I want to import the polygon atlas. It is assembled in TexturePacker.
     
  2. i_am_kisly

    i_am_kisly

    Joined:
    Feb 16, 2015
    Posts:
    22
    It becomes amusing. I did not find the right methods in the public namespace UnityEditor, and use dotPeek. Apparently I need methods SpriteOutlineModule -> HandleCreateNewOutline and SetPointPosition, but I can not find them through System.Reflection. :(