Hi, I seem to have a problem locating persistentDataPath on my Mac. My game is saving/loading fine with the persistentdatapath but I can't seem to find the folder anywhere. I checked both ~/Library/Application Support and ~/Library/Caches folder but I can't find any folder related to my game.
Ok I found where is it storing. Apparently it saves in the User's Libary folder not ~/Library/. I meant this folder: ~/Users/<user>/Library/ Is there a way I can change that or I have to change where I'm saving. Because I have to make it work with Steam's Auto-Cloud service which asks me to specify a directory.
Just an FYI that ~/ is the Unix shorthand for the user’s home directory. So ~/ is equal to /users/<logged in user>. Now that is out of the way, you can save anywhere you have permissions to using System.IO classes. The persistentDataPath is a cross-platform convenience that Unity provides.