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OSX Editor: Corrupted graphics in 5.3

Discussion in '5.3 Beta' started by Thelo, Oct 6, 2015.

  1. Thelo

    Thelo

    Joined:
    Sep 13, 2009
    Posts:
    98
    My Mac OSX machine (Yosemite, 10.10.5, "Mid 2009" MacBook Pro model) gets fully-corrupted white-and-gray graphics in the editor under Unity beta 5.3.0b1:



    It runs previous versions (5.2 and before) fine, so I suspect something goes wrong with the new OpenGL 3.3 engine used for the editor. My Windows machine displays the 5.3.0b1 editor fine, with no corruption.

    Is there a way I can manually choose the older rendering engine for the editor, in order to use 5.3.0b1 on my Mac?

    Also, incidentally, how can I "officially" file a bug report to Unity? I have looked around Unity's website for about 15 minutes and still can't find where to do it, though it's probably staring at my face somehow.
     
  2. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,741
    In the Unity folder in Applications there is a "Unity Bug Reporter.app"
     
  3. superpig

    superpig

    Drink more water! Unity Technologies

    Joined:
    Jan 16, 2011
    Posts:
    4,657
    It's also in the Help menu in Unity itself (Help -> Report a Bug).
     
  4. Thelo

    Thelo

    Joined:
    Sep 13, 2009
    Posts:
    98
    Thanks, I've reported it as case 734007.
     
  5. groovounet

    groovounet

    Unity Technologies

    Joined:
    Jul 15, 2013
    Posts:
    16
    As a workaround, you can use the legacy OpenGL 2.1 back-end by launching Unity with -force-opengl.
     
  6. Thelo

    Thelo

    Joined:
    Sep 13, 2009
    Posts:
    98
    Launching Unity with -force-opengl does work and let me use the 5.3.0b1 editor without graphics corruption, cheers!