http://docs.unity3d.com/Manual/android-sdksetup.html 4. Add the Android SDK path to Unity The first time you build a project for Android (or if Unity later fails to locate the SDK) you will be asked to locate the folder where you installed the Android SDK (you should select the root folder of the SDK installation). The location of the Android SDK can also be changed in the editor by selecting Unity > Preferences from the menu and then clicking on External Tools in the preferences window. This is problematic when you have Android Studio installed because the folder uses a .app extension and isn't treated like a folder and therefore disabled in Unity's Android SDK location dialog. This threw me off originally because I installed Android Studio and didn't realize that this was incorrect. I needed to click "Other Download Options", download the SDK tools, Open the Android SDK Manager: android-sdk-macosx/tools/android , leave all default options checked and check the Intel extra tool at the bottom of the list, and install. The android-sdk-macosx, or whatever it was renamed to, is the folder I select in the Unity Android SDK dialog and it works now. Just wanted to update this in case others new to Android dev get lost too.