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Bug orthographic camera and soft particles

Discussion in 'Universal Render Pipeline' started by HEROTECH70, Nov 19, 2020.

  1. HEROTECH70

    HEROTECH70

    Joined:
    May 24, 2017
    Posts:
    74
    I managed to make it work on urp v9 on unity 2020.1 although it worked only on iOS and not on android
    (devices are capable of rendering depth texture, it wouldn't work with perspective camera either while it did work on the same device with the built in renderer)

    Since v9 will be discontinued I decided to try out 2020.2 and urp v10.2

    Now soft particles don't work at all with an orthographic camera. (not even in editor, perspective camera works fine)

    Is there something I am missing?

    Edit:
    I just used the frame debugger to make sure the depth texture is being rendered both in editor and on device

    Edit2: Created bug report Id: 1294607
     
    Last edited: Nov 23, 2020
  2. Radivarig

    Radivarig

    Joined:
    May 15, 2013
    Posts:
    120
    @HEROTECH70 I see the ticket marked as fixed but there is still no soft edge on the particles in orthographic.
    Did it ever work for you on any Unity or pipeline version?
     
  3. Radivarig

    Radivarig

    Joined:
    May 15, 2013
    Posts:
    120
    Oops, nevermind seem to work in Unity 2022 URP 14 with the Universal Render Pipeline/Particles/Unlit