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Original quality on sprites/text

Discussion in '2D' started by MatheusCohen, Aug 23, 2019.

  1. MatheusCohen

    MatheusCohen

    Joined:
    Aug 24, 2017
    Posts:
    57
    I tried looking for "crisp" sprites and text but couldn't find a solution(maybe i'm not using the right keywords due to not speaking native english)

    this is what i have:

    upload_2019-8-23_12-42-59.png

    the texts in this case are actually in the sprite itself, however the same thing happens to textmeshpro.

    all sprites are set to compression - none, and point-no filter...

    what can i do to actually get the original quality of the sprites?

    maybe it's because they were drawn in a 3000x3000 resolution and i'm using it on 1500x800? is there a solution other than redraw?


    ALSO, the samething happens to textmeshpro when i need little text...i tried working with the options when making the font asset, but sometimes it's still not perfect quality...what do you guys normally do to achieve the "perfect" text?