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Orchid

Discussion in 'Works In Progress' started by Storyteller, Feb 6, 2013.

  1. Storyteller

    Storyteller

    Joined:
    May 15, 2012
    Posts:
    23
    I am working on Orchid, a Data Structures and Algorithms package for unity. Most of the more advanced programmers will find it superfluous, but I think it might come in handy for some intermediate developers. I am planning to include some searches and sorts, a few collections that might come in handy, and some odds and ends. At the moment, I am just getting setup to do the testing and preparation, I expect to be done in about three months or so.
     
  2. ZoomDomain

    ZoomDomain

    Joined:
    Aug 30, 2012
    Posts:
    150
    this came up in Google-
    www.orchidfarmtech.co.uk › IT Products Services

    lol not that I presume! I just tried to understand perhaps what Orchid, a data structure and algorithms package could mean, what is it used for? Thanks!
     
  3. Storyteller

    Storyteller

    Joined:
    May 15, 2012
    Posts:
    23
    google

    data structures and algorithms

    also,

    design patterns


    basically, searches, sorts, buffers, graphs, heaps, stacks, queues and other nifty things to make life easier, with a sprinkle of singletons and enumerated structures for good measure.

    there will also be a utility class with a slew of functions for Generics and a workspace or two for playing with math and such. In general, Orchid is a collection of helper classes from classical programming written to be compatible with Unity.
     
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