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Options for bindings are missing

Discussion in 'Input System' started by efletch677, Jun 8, 2020.

  1. efletch677

    efletch677

    Joined:
    Aug 19, 2019
    Posts:
    2
    upload_2020-6-8_13-17-37.png
    As you can see i have added Keyboard and Gamepad as Supported devices in the project settings. But when i try and set up my input actions, i am unable to choose any bindings. I have also tried using the listen feature, but that does not detect any input either. Am i missing some environment setup?
    Unity: 2019.3.15f1
    Input System Package: 1.0.0
     
  2. AbsurdAndy

    AbsurdAndy

    Joined:
    Dec 6, 2019
    Posts:
    47
    We also see this in our project (listing literally anything in the supported devices field will blank the binding paths) but leaving the supported devices field blank will show everything. Sub-optimal, but a workaround until it is working as intended.

    (2020.1.0b11)

    EDIT: Reported as a bug, Case Number: 1254150 w/sample project attached.
     
    Last edited: Jun 8, 2020
    wdjennings and Filip8429 like this.
  3. efletch677

    efletch677

    Joined:
    Aug 19, 2019
    Posts:
    2
    Thank you! This work around works for me
     
  4. Rene-Damm

    Rene-Damm

    Unity Technologies

    Joined:
    Sep 15, 2012
    Posts:
    1,779
    Confirmed. Looking into it. Seems like a regression we didn't catch. Thank you @AbsurdAndy for the repro.
     
  5. Rene-Damm

    Rene-Damm

    Unity Technologies

    Joined:
    Sep 15, 2012
    Posts:
    1,779
    Fix pending. Should be in next package.
     
  6. my_little_kafka

    my_little_kafka

    Joined:
    Feb 6, 2014
    Posts:
    82
    Same thing, Unity 2020.2.1f1, Input System 1.0.2. The project is empty and brand new. It doesn't show any inputs, I have to listen and press a needed key/button to set it, it's very distracting, especially if I don't have all devices connected at the time, so I can't set gamepad inputs
    upload_2021-2-11_11-49-31.png

    Edit:
    Typing the input's name also works, but only if you selected a right control scheme (there won't be gamepad inputs if there's no gamepad in the control scheme)
     
    Last edited: Feb 11, 2021
  7. RedHillbilly

    RedHillbilly

    Joined:
    Mar 24, 2014
    Posts:
    38
    I still have this issue, listening to inputs doesn't work either, is there any update on this?

    I have version 1.0.2 installed with Unity 2021.1.3f1.

    The workaround I found is entering the path via the text field, but I don't always know the name. Not a deal breaker but not ideal.
     
  8. lathster

    lathster

    Joined:
    Dec 14, 2012
    Posts:
    15
    I had same issue but found a work around (2020.3.5f1)
    In top left hand corner of the input actions panel, change "All Control Schemes" to a different scheme (or create a new one)

    upload_2021-5-6_15-12-43.png upload_2021-5-6_15-14-13.png