I nearly finished my first 2d unity game, and now im wondering how i can publish it the best way for all different type of screens (4:3, 16:10, 16:19). I want to create a web-built that runs in the browser. How do you manage it, that you game is always shown in the best way, no matter what aspect ratio the players screen has? I could of course optimize the game for 4:3 and if the player has a wider screen, more of the game background is shown. The other solution could be that on wider screens black barriers are shown on the sides. But i dont like both of these options. Is there a better way?