I know there are a handful of scripts and tutorials out there about a camera following a player or target, but I want to do something the opposite. I want my camera to lead the player/target depending on its velocity. So if the player is moving really fast, the camera will stay in front of the player further, compared to if the player was idle. Hopefully this makes sense. Can someone point me to an example or write a small script, even pseudo code, it will be really helpful. Thanks!
It's the same thing, just put the camera in front of the player, simplest way is to parent the camera at the right position