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Bug OpenXR SteamVR Crash

Discussion in 'VR' started by rasto61, May 20, 2021.

  1. rasto61


    Nov 1, 2015
    Unity 2020.3.8
    OpenXR 1.2.0
    Plugin Managemenr 4.0.5

    When I run the editor with the above configuration with WMR headset connected running on SteamVR, and I set the 'Play Mode OpenXR Runtime' explicitly to SteamVR and set the Depth Submission Mode to 16 or 24, upon starting play mode SteamVR crashes ('SteamVR has encountered a critical error').
    When I set the depth mode to none it runs fine (or if I set the Play Mode Runtime to System Default (though which seems to use WMR instead))
    I want the Runtime explicitly SteamVR so I can just set the Depth Submission to None.
    But it still shouldnt crash SteamVR if its 16/24 ?
    Last edited: May 20, 2021
  2. the_real_apoxol


    Unity Technologies

    Dec 18, 2020
    We were able to reproduce this on our end and have contacted Valve to try to work out what is going on. Thank you.
    rasto61 likes this.