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Bug OpenXR FOV in Unity Editor too small for Hololens 2

Discussion in 'AR' started by manuelre, May 9, 2022.

  1. manuelre

    manuelre

    Joined:
    May 18, 2021
    Posts:
    1
    I have a problem after switching from Unity integrated XR to OpenXR when using Holoremoting. The Unity Editor FOV is 29 deg, although the Hololens 2 FOV is 54 deg. How can I increase the FOV of my Main Camera in Unity so it's the same as the actual Hololens 2 FOV through the visor? The FOV slider doesn't work once connected via Holographic Remoting. I want to see the same view in the Unity Game view as the user sees through the Hololens2 visor.

    Unity: 2020.3.26f1

    MRTK: 2.7.3

    MR OpenXR Plugin: 1.2.1
     

    Attached Files:

    • fov.png
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  2. thep3000

    thep3000

    Unity Technologies

    Joined:
    Aug 9, 2013
    Posts:
    350
    HoloLens 2's FOV is ~54 degrees diagonally. Vertically it's about 29 degrees, and what unity shows in the camera FOV field is vertical FOV.