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Question OpenXR compositor layers?

Discussion in '2023.2 Beta' started by Thomas-Mountainborn, Oct 3, 2023.

  1. Thomas-Mountainborn

    Thomas-Mountainborn

    Joined:
    Jun 11, 2015
    Posts:
    502
    At GDC, it was announced that by 2023.2, OpenXR compositor layers would make it into the engine. Any news on that front?
     
    ROBYER1 and DevDunk like this.
  2. reintseri

    reintseri

    Joined:
    Aug 25, 2017
    Posts:
    13
    I am also looking for OpenXR compositor layer support. Any news on the implementation, is it available in any beta/alpha versions yet? I would like to replace the OVROverlay.cs script with one that would support other headsets as well.
     
  3. Thomas-Mountainborn

    Thomas-Mountainborn

    Joined:
    Jun 11, 2015
    Posts:
    502
    Unity: *crickets*