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Opening resource files without the .bytes extension, possible ?

Discussion in 'Editor & General Support' started by sschaem, Nov 30, 2016.

  1. sschaem

    sschaem

    Joined:
    Feb 14, 2014
    Posts:
    148
    At this time I have to rename files by adding the .bytes extension before using them in Unity.
    I found no way to open them otherwise.

    So I wonder if there is a trick to bypass file renaming (static resource) to open file as binary blobs?

    Thank you,
     
  2. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
    3,562
    what sort of files are you trying to access ?