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Opening project in new Unity version - Slow?

Discussion in 'Editor & General Support' started by pdq72, Nov 9, 2019.

  1. pdq72

    pdq72

    Joined:
    Sep 29, 2013
    Posts:
    43
    This has been bugging me for a while. I updated Unity 2018.4.6 to Unity 2018.4.11. Opening a project with the newer version takes an awfully long time for Unity to make all the updates. It seems the that the slow down has something to do with the textures (Dialog box "Hold on.." followed by an image file). Anybody know what is happening? It seems that going form 2018.4.6 to 4.11 is a small increment, so what is it about the images is taking a long time?
     
  2. dgoyette

    dgoyette

    Joined:
    Jul 1, 2016
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    4,196
    Is this happening every time? Usually that's the kind of thing that can happen once (or occasionally) when migrating to a different Unity version. But usually it won't happen each time.
     
  3. pdq72

    pdq72

    Joined:
    Sep 29, 2013
    Posts:
    43
    This is not first time this has happen, I'll have to monitor more closely when switching versions. I would just like to know what is it about the images that cause this.
     
  4. dgoyette

    dgoyette

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    Jul 1, 2016
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    Well, every time I update from one major version to Unity to another (for example 2019.1 to 2019.2), Unity seems to need to reimport everything. This is especially expensive for images, which tend to be pretty big. However, when updating to a minor/patch release (for example, 2019.1.13 to 2019.1.14), I wouldn't expect the reimport to happen, and it should be pretty quick. So, perhaps this happened after a major version update, in which case that's normal AFAIK. But if this happens all the time when reopening the project, then something's wrong.